
There I am, Honor Sommerstein, flying over the water after I've dragged myself out of it for the 100th time. Let's just say walking was a challenge for me.
I HATED Second Life. Hated. I just don't get it. I used to mess around with the Sims a little bit, but honestly after I dressed my people up and got them looking the way I wanted, I lost interest. Some would argue that the interactivity in Second Life is more engaging--you can meet and talk to people in real time. Well, OK. But I can walk to the corner and do that. I was so disoriented and uncomfortable in Second Life that it made me WANT to work on my MMP project--that's pretty bad, since I'll use any excuse to avoid working on it. I have enough trouble managing my real life. If I'm going to head out to find some bliss it is not going to be clicking buttons trying to connect with another compuer generated icon. I understand the appeal of recreating yourself in another world, but ultimately you still have to go back to the real one and deal with your sh**. Does Second Life ease isolation or create more of it? I guess it depends on how you define connection. It. Is. Not. For. Me.
Library-wise I suppose it's OK to experiment, but I'm going to stick by my mantra: Just because we can do something doesn't mean we should. Second Life, in my opinion, is one of those places better left to recreational gamers.

2 comments:
hehe! I did the same thing. I actually finished my MMP project (which is not my best work...not even close) while procrastinating about going back into second life.
Laura, I'm actually slightly horrified about what I'll be submitting. The 12 page requirement was a bit of a surprise...
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